Early Diagnosis of the Learning Disabilities in Kids Using a Computer Game-Based Solution

Authors

  • Rohan Samarasinghe Author
  • Gamini Abeyasinghe Author

Keywords:

Learning disability evaluation, Computer-based games, Dyslexia, Dyspraxia, Dysgraphia, Dyscalculia

Abstract

This paper presents the extracted computational techniques and outcomes of software solution developed for learning disability evaluation in kids age from 3 years to 6 years. Learning disabilities are neurological disorders which affects brain functions. It is efficient to diagnose them in early stages. The developed application screens the learning disabilities by using gamification module. This game module contains tasks which are based on symptoms of these disabilities. By evaluating children’s interactions to the tasks, this game module evaluates the child condition and provides the results to respective parties. Background problem of these disabilities, clinical diagnosing methods and criteria and methodology used for development of this solution is explicated by this paper. Ultimately, the proof testimonies of concepts are set forth by summarizing the outcomes obtained from standard statistical concepts.

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Published

2021-06-30

Issue

Section

Articles